Evaluating Interactive Reasoning in Large Language Models: A Hierarchical Benchmark with Executable Games
A new hierarchical benchmark tests LLM reasoning through interactive game-based environments and goal-oriented logic.
We introduce a multi-turn interactive framework for reasoning evaluation that treats reasoning as active evidence acquisition and belief updating. Wherein, LLMs receive only the task rules, must issue targeted queries to a hidden environment, integrate partial observations over t...
ArXiv CS.AI
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This research shifts evaluation from static text processing to active, environment-driven decision-making, providing a more granular look at how LLMs handle uncertainty. By testing metacognitive abilities through counterfactuals, the study reveals significant performance gaps in the models' capacity to reason under dynamic constraints.

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